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Noita. I don't see how a single person has beaten it. Wand building is basically a game within the game (and I don't get it -- ditto for potions), the character is squishy with barely any healing mechanism, and every playthrough is randomized so there's not a lot to learn from your mistakes. I guess it's not a casual game (what I usually go for). I can't see anyone getting any better at it if they only play it a few hours a week and watching just as many tutorial videos.

This game is brutal but man do I love it. There are so many RNG factors that can make or break your run. But when you go God mode boy is it satisfying. Dunkorslam YouTube videos are your best friend to learn how to get your first win.

Happy to see noita here, it belongs

After 1500 hours I beat nightmare mode, but still haven't beaten the 33 orb kolmi

There's a steam workshop mod which puts a checkpoint in all the temples, this let me beat it, the base game only that is, no challenge runs or secret bullshit, haven't even attempted that.

I do enjoy setting everything on fire and exploding myself though. I played a fair few hours on and off.

The unmodded experience absolutely isn't a casual game. Due to the semi random nature of the game I actually rate it harder than dark souls.

It doesn't have the same roadblock encounters souls games have but you can learn how to pass them in the souls games. However in Noita you need to learn the systems and then use your knowledge of the systems to bypass the problems in a more dynamic way. For example I wanted to carve a path through lava. Usually I've done it with a freezing spell, but I didn't have it. Instead I had found lava to blood spell, so I turned parts of lava to blood which then reacted with the rest of lava to create volcanic rock, which I then dug through.

For a more casual experience I recommend using mods for whatever gives you the most trouble, because there's a lot of that can give you problems. You can learn at your own pace because it does get easier the more you get used to the systems in the game.

I definitely recommend experiencing Noita, it's one of the most unique games I've ever played. It's so unique I actually have a hard time putting it into a specific genre. I usually just call it a roguelite Metroidvania. It starts out as a roguelite but the more you play it the more it becomes like a Metroidvania where there's usually a specific mechanic preventing access to other areas but there can be multiple solutions to the mechanic and your solution depends whatever things the roguelite aspect of the game gave you.

I have played Dwarf Fortress and I consider myself quite good, pulled off a bunch of tricky megaproject engineering tasks and mastered hydraulics and lava flows.

Most people consider Dwarf Fortress a very hard game. I consider it a moderately hard game.

Noita is a

FUCKING

hard game

And I say that as a person with likely more than 20k hours in game.

It's a very hard game. I really got into it playing with the Noita Together mod, and the Spell Labs mod when I was playing solo, to really figure out the game. Then once I felt I had a good grasp, I beat it, did the sun quest, eventually beat 33 orb Kolmi... Lost all my progress and had to do it again.

If you can't tell, I love Noita, but I fell in love with the wand building first. Spell Labs has excellent tutorials on improving your wand builds too. But I now have modded the game, so I'm not a casual player of it either.

Hollow Knight

I'll probably pick it up again next time I'm stuck in bed sick for days. I don't think I remember where I need to go next, or all of the techniques I've unlocked, though…

Ori and the Blind Forest

See above.

Hollow Knight for me also... I'll resume once I find the damn paper maps I drew while exploring, I moved house and they're somewhere.....

Why draw maps? theres an NPC that gives you a map of the current area, you can locate him by the sound he makes.

Oh and theres a charm that shows your location at all times on the map

I don't play metroidvania type games very often, and I struggle to remember details to come back to. For example,, if I gain a dash ability, I want to be able to check my map and know where to head back to as there might be half a dozen spots it may allow access to.

Add in a few other types of blocked routes scattered throughout, and all of the branching paths etc, I find it hugely helpful to have a customised map.

I first tried with just the in game maps and the pins you can drop, but I ran out of pins before finding the abilities to revisit and clear out the areas.

i see, makes sense. Its been a long time since i played HK, but you can also increase charm slots.

Also you're not supposed to be able to use all of them at once, you have to change based on situation (although you can have one charm over thr limit at the cost of double damage received)

good luck with your custom map search though, Hollow Knight is a very good game

Cheers, I'll definitely give it another go, what I played of it was fantastic.

With the running out of pins, I just meant the map markers that you can place on the map. You have a few different colours and a limited amount of each, so I was using them for different types of gate/hurdle/blockage. But quickly ran out. That's when I decided to draw a map

Baba is you. Every couple months I’ll take a crack at it, maybe solve 1 or 2 more screens, get stuck again. Love the soundtrack

Was trying to think of one recently and this is the one, although I have it on mobile as a train-ride pastime. Still stuck on the puzzle I’m on.

This reminds me that I am stuck on Dev is You, level 19! Probably been stuck for a couple of years now. Now I need to go and try again.

The same game 99.999% of people that played it are stuck on: Super Ghouls n Ghosts

Kingdom Come: Deliverance. Accidentally triggered the Woman’s Lot DLC and now I’m stuck in a stealth section vs a town of angry Cumans that I just cannot figure out.

Infuriating.

That's too bad. No autosave you can load from before it started? I love KC:D; it's one of very few story-based games that I was motivated to play through more than once. I had a quick look, but I couldn't find any mods that let you pause that section and come back to it later.

I really enjoyed Theresa's DLC, but it can be an unwelcome change of pace if you're not ready for it. There's certainly no shortage of people that have had this issue, but it looks like the only fix is to power through it or load an earlier save. You do get a nice Skalitz shield from Theresa when you finish it, at least.

Valheim. I think the game needs to scale better when playing solo.
The meadow was a simple and chill starter level.
The forest was a lot harder, but still reasonable. I struggled with the boss, but I managed.
There was a plains biome on my way to the swamp, and after checking it out I learned quickly that it's not somewhere I should set foot again for like a million years. It took me quite a few tries (and boats) to get my stuff back.
The swamp was really hard, but I pulled through, mostly by simply avoiding those huge lumbering root-looking monsters. I had to cheese the boss by firing a million arrows from my boat where he couldn't reach me.
I got insta-pasted while searching for silver in the mountains, and it's pretty far from my main base, that's where my body still rests. It's been well over a year since I last launched the game.

It's an incredibly great game, but having to gather all the metal for my gear from scratch is just so demotivating.

Unless they changed it in an update, the fighting mechanics are also a major hindrance. Last time I played you can’t hit stuff that isn’t on the same plane as you with any sort of accuracy. Love the game and have dropped hundreds of hours into it but every time my friends and I went in we got burnt out by the time we reached the plains.

While the Plains and Mountains biomes were rough, Mistlands was my breaking point. Steep slopes with fog and fliers all at the same time killed my deaire for progress between not being able to see things and the difficulty of hitting things on slopes.

But those early biomes are a blast!

Outer Wilds

Reviews of the game are fantastic ("this is the best game I've ever​ played" - everybody) but trying to fly that damn spaceship is so hard. I also heard there's tricky platforming later on, and if you mess up you gotta start waaaay back. I did not grow up with video games so I'm terrible at that kind of thing. I should just give up and watch a playthrough but apparently that defeats the whole point of the "incredible" story, which is the only thing I'm here for in the first place.

I guess I'm just holding out for someone to release an assist mode or something.

Flying tips:

Always lock on to your target planet. For example, if you're wanting to fly around Timber Hearth (home planet) instead of jetting off to someplace else, lock on to Timber Hearth first. This lets you use the 'match velocity' button to bring yourself to a stop any time you start feeling out of control. Use it a lot.

Until you have a hang of the controls, the landing camera can be helpful for exploring too. It doesn't tell you this but when you're in the landing camera, the flying mode changes too: the ship will automatically orient itself so that the feet (and landing camera) are pointing straight down (again, make sure you're locked on to the planet).

Now you can stop worrying about pitch and roll completely. Don't touch them. Just use the right trigger gently to hover, go up, or let go to fall a bit. Use the left stick to strafe around the planet. If it's small like the moon, it can kinda feel like just rotating the ball beneath you to look at the surface.

The landing cam also has a cute little altitude meter that I didn't notice for the longest time

Edit: feel free to message me in the future if you do give it another go and have any questions, I'd love to help you experience it. I wouldn't worry about any 'platforming' in the game, if something is physically very challenging it's usually not the intended solution. It is also usually very clever about any long trips to get back to where you were.

There is an assist mode to go from one planet to another, but I guess you're having a hard time when navigating around the planet..

Once you've selected your target planet on the map (or select the planet by looking at it and pressing L3) you can then autopilot to the planet with up on the d-pad (tells you top left of the screen). Landing is a bit tricky but you can definitely just slam the ship into the ground, as the loops are short it's not the end of the world if it gets beat up. Pressing square or x to activate the landing camera can help too.

Autopilot will sometimes zoop you into the sun. You have to kinda get into the headspace of orbital mechanics to make it work right. That game is wondrous.

That's true, fairly easily avoided by holding the up or down trigger until you've got a clear line of sight to your target before engaging autopilot.

Same here. I just replied to another comment about it. Outer Wilds was incredibly frustrating for me and I quickly abandoned it.

Yeah, same here. I don't disbelieve those who love it, but I just couldn't get into it because it felt so unintuitive.

Outer wilds is really worth completing! And you're right, watching a play-through would ruin it.

If you're having trouble with the ship controls, try just flying around the first planet and the moon a bit to get a hang of it. If you pay attention to gravity and momentum, you will be fine, it's not really mechanically demanding. For other planets, fly to where they will be, not where they are. Also, use 'match velocity' a lot whenever you're near something, which makes it a lot easier not to crash.There is also an autopilot mode, although I've never used it.

Also, I don't remember any difficult platforming, although I suppose 'difficult' is relative. There's only really one difficult skill based thing to do in the game I can think of, and it's 100% optional.

landing on the sun station

Agree. I hear that you basically must use controllers, but I HATE those things. So I ditched the game, couldn't even control the spaceship on the very first planet in the training section.

Cyberpunk 2077. When I come back my mods are broken. Spend days updating...stop playing...repeat

That was me a while ago. Removed pretty much all mods and finally finished the game. All in all it was a great ride but in the end the game was kinda dragging (finished Phantom Liberty first than last quest of main game) and I'm glad it's over.

They just pushed a final update that is apparently....bad? so will not be updating

Not right now, but on the original Baldur's Gate, it autosaved when I had like 1% health right before a boss. There was no chance of getting around that. Totally screwed me over and I gave up.

If you still have that save file, you might consider tasteful use of an editor to give yourself a chance. If not though I'm sorry to hear that. BG1/2 were a huge part of my childhood and my longtime favorite villain came from the second.

https://baldursgate.fandom.com/wiki/Save_Editors

I got the remaster of We Love Katamari when it came out summer of last year. While I wouldn't exactly say I'm "stuck" (I quickly and enthusiastically completed the main game and 100%ed all the achievements) there's a bonus level in which you are asked to gather one million roses and I've only got around 40,000 so far. While you can continue building this up over time, I've no idea how many years of blowing the occasional hour on it this goal will take.

Space Engineers.

It’s not so much that I’m stuck, as that I hit a motivational wall when I realized I have no goal.

Just building stuff isn’t so interesting to me. I like to build stuff to solve problems.

For a long time my goal was to get to the moon. Now I’m just bored. I’ve done a little stuff on the moon, including making a specialized drilling ship that gobbles up ore at a ridiculous rate then lifts it back to my moon base, and a welding ship that stores massive numbers of plates, and a loading station that automatically fills it from the base’s network.

But I’m just bored. Kinda want to play it multiplayer, but all the servers are too ephemeral to build anything of consequence on.

I don't know if it still works but abusing the physics engine to make kinetic ship obliterating shotguns added an easy extra hundred hours to my gameplay.

Played a Doom game, got my ass kicked by boss with an axe since I suck. Haven't yet found to motivation to set it back up.

I played through DOOM (2016) in February, then moved on to DOOM: Eternal and proceeded to get stuck after a few hours. I'm playing on medium difficulty and already I'm at a fight where I feel like I need K+M (been playing them on my Steam Deck) to get through it.

So many...

FF7. Got all the way to Sepiroth, lost once and never retried. That save game is long gone so I'd have to start from nothing if I wanted to finish it.

FO3. After I left the vault the direction of the game was very open ended so I just kind of sputtered about, not really getting into the main quest.

BG2. I put a lot of hours into this game but I thought my the combat was wicked hard and certain side quests took way too long so again I couldn't really get into the main to storyline.

It's been a few months, but Earthbound.

I'm in the city where you go through a portal in the bar to go to a shadow dimension. I seemed to be holding my own before the portal, but I couldn't make any progress inside. Moved on and forgot about it.

Fallout 4. Playing for the first time, and have done everything except for the main questline and DLCs. I started losing interest in playing, but I want to eventually get through the main story. Taking a break and playing some Rimworld before returning to the wasteland.

I do that with almost every open world RPG, except that I never end up going back. I love Fallout 3/NV, FO4, Oblivion, Skyrim, Baldur's Gate 3, Horizon Zero Dawn, The Witcher 3 and yet I have not finished a single one of them. I'm not really concerned about finishing them. I had a lot of fun playing them until I didn't. 10/10 would buy again.

I've got 1k+ hours in both Fallout 4 and Skyrim, bought them both on opening day.

Haven't finished either of their main quests, for Fallout I just really didn't care at all about Shaun.

Some games I can't just cheat/hack so it's easier fore with my disabilities, currently only one I can think of is outer wilds where it's completely timed based.

I hate how games say they are so accessible friendly yet are designed to be incredibly difficult. Although I absolutely love it when games let you alter a lot of the game from the start, to make it as easy or hard as you like.

I gave up on Outer Wilds too. I got so frustrated with the controls, changing perspective, and the timing that I just dropped it after a couple hours of play.

FF7 remake.

I just wanted to get out of midgar and now I gotta Chocobo network between cities? Ugh... No thanks.

Midgar was worst part of the original, and it's dragged out and much worse in the remake... But at least I got to do squats in a gym with gender ambiguous NPCs like every anime fan craves, so I guess that's cool /s.

The original is so great, but this one is just grinding with gender and sexuality issues turned up to 13.

Wow, Midgar was my favourite part of the original FF7! I remember thinking the whole game was going to take place in Midgar.

Really? I remember being so jazzed the first time I got to run cloud on the open world.

The only thing I enjoyed about midgar from the original was the flashbacks to sephiroth, and remake substitutes with the ghost stuff.

Same here! I spent a lot of time in Midgar, so it felt like the whole game could take place there. But stepping onto the world map was an amazing experience partially because of how amazing Midgar was to me.

I played it as a kid in the 90s though, so that might've coloured my interpretation of it.

I'm also playing ff7, but the original for PC heavily modded. I'm also hunting for chokabo, and I hate it.

The Chocobo breeding is the best and worst part, because it's so satisfying when you get the gold one.

Tunic.

I reached a really difficult fight and I kinda just noped out. Will need to give it a proper go sometime soon.

There is a difficulty option in the settings! This would make the boss fight easier.

If you need any tips you can message me! Good luck

Did they change it from how it used to be where it was either brutally hard or you are immortal? I “played” through it on immortal mode because it is incredibly difficult and frustrating but I would’ve liked mode of “at least a bit of challenge.”

Thanks, but I hope I won't have to resort to that. I didn't even really try yet, when I reached that fight I only tried it twice and then it was already time for me to go anyway. And I've been procrastinating it ever since. So I didn't give myself a chance yet.

I did not know that. I got to the final boss then stopped cuz they kept kicking my ass.

That option was a lifesaver. I don't know why the game decides halfway through to have hard combat because that's not the appeal of the game at all.

I found that the difficulty varies greatly depending on how many upgrades and items you've discovered.

Control's Third Act Villain. I've tried it so many times and failed. I shelved the game for now, but I'll try it again sometime. It's just so infuriating how distracting the enemies are and trying to knock this boss out without dying.

Did you take advantage of the $9.99 sale as well?

I took a breather after dying a few times fighting the first boss 2-3 weeks ago. I've forgotten the control already, yet when I decide to pick it back up I'm going to have to kill a boss smh lol

Are you playing the Ultimate Edition? The difficulty is highly customizable.

Control is about story and atmosphere for me, I usually play games on normal or hard modes for the challenge but something about Control's particular difficulty was annoying and got in the way. I tweaked some of the accessibility options and found a real nice balance, didn't make it easy but made it super enjoyable

I found the DLC extra frustrating and gave up myself after finishing it

Disco Elysium. It is so good, but I think I would rather have read the book.

Most of them :)

But I just beat Terraria, after all these years and playthrougs.

I'm playing on Expert mode and I refuse to dial it down. The Twins are kicking my ass so hard.

That shit is so difficult. Expert mode basically makes you create builds specifically tuned for fighting bosses

Yea, been there... Given up upon reaching pillars. Wasn't fun at all..

Hollowknight. The fourth pantheon is fucking me

  • Inscryption: I can't get past the Prospector. 😭
  • World of Horror: 🤷🏿‍♀️
  • Kunitsu-Gami: I'm at the last summit and I can't keep this girl alive long enough. I've been stuck on it for days. FINISHED IT❗
  • Silent Hill: Short Message: I got to the last chase and just didn't care anymore. And that noise.
  • Sekiro: This is one of only two "Dark Souls" games I enjoyed, but I got stuck on some guy with knives on his hands. I jumped in through the roof and found out there were smaller men with smaller knives in their hands. I tried. The game other is...
  • Code Vein: I had finished that awful Bone Cathedral and was in some snowy part when THEY KNOCKED ME OFF THE EDGE AND I LOST ALL MY SHIT!

Pretty sure that sekiro boss is optional, also you can hide in the rafters and take out the little guys with shuriken

ARE YOU KIDDING ME!?

Retunal... and I FINALLY just recently beat it

I've been playing it off and on for about two years now, and it was so satisfying to finally finish the main story

Assassin's creed Valhalla.

I had done the same thing for about 60 hours, and when I finally thought I was done with the monotony I was transported to 2 new locations that required me to do around and do boring fetch quests. I just never went back to it, and that was... 2 years ago? Still installed, just don't care.

Story was fine but there was so much boredom between actual story that what was the point.

I only stuck with Odyssey for the legendary monster fights.

The problem with these games is you see 95% of the gameplay in the first couple of hours.

And then there's 100 more of them.

I really like Black Flag because it had the least amount of Assassins Creed gameplay in it.

Same. I forget what I was reading/watching, but it's a shame that they build these gorgeous worlds just to put an assassin's creed game into. Odyseey and Valhalla were both gorgeous, then they fill it with fetch quests and tedium. I don't understand why they don't just build worlds, and let smaller studios fill them out. They could do a base assassin's creed, but think of how many other stories could have been told with the sheer size of Odyssey

Had the same thing with Odyssey. Played for like 40 hours before I was like wait this sucks

I won a game in Civ V recently as the Aztecs but kept going because the Polynesians were my neighbors the whole game and a thorn in my side. Just before the end the French asked if I wanted to declare war on Polynesia so I agreed to start in ten turns. I haven’t picked it back up, though, because I know it’s going to be a big slog and I haven’t sat down with the time or mental energy for it. But it’s also kept me from starting another game.

Technically Elden Ring (base game not dlc), but I'm not really stuck. I got to the last boss and it's so stupid looking and anticlimactic that I just stopped playing. Granted I find the entire game to be pretty anticlimactic in its entirety.

Girlfriend and I were stuck on Velkhana in Monster Hunter World for a minute, but we finally took that asshole down last week!

I want to ask you something:

My first try, I explored and wandered, eventually got destroyed when I went too far.

Didn't have tempest.

What is the hint to tell you to camp in the church after level 6? I saw nothing even suggesting that, was I meant to look online?

The game tells you literally nothing, it's like an old school NES game where you try everything wildly (goonies 2) , which would be fine except there's literally infinite choice and almost 0 logic.

There isn't a hint as far as I know lol

I think their idea is to get you to run around and try everything. Which wouldn't be so bad if combat wasn't such a chore.

Yeah, that's insane.

I think it's a great game for when I was a kid, but time is more precious now, that's not enough dopamine for the frustration for me anymore.

Crosscode. It's not required, but they do encourage you to race against NPCs in the puzzle-heavy dungeons. I thought I had finally won one when the boss of the dungeon smoked me three times, and then I got mocked for being the last out of the dungeon. Also, I'm 27 hours in, and the plot that everyone raves about has gone absolutely nowhere. I put the game down a few months back and haven't gone back. Maybe I'll pick it up again since it seems a lot of people love something about it, but aside from some interesting combat, I wasn't feeling it at all.

The one with the granny and the washing line on Linux. But I'm not really worried about finishing that one.

Pikmin 4 - DAMN DADORI TASKS!!

I loved how intense the later dandori levels are. Gotta optimize your Pikmin usage to the max

It’s like I don’t realize how inefficient my Pikmin usage is until I fail those Dandori tasks! 😫

It's funny because it super doesn't matter at all for the entire game and suddenly the dandori modes are like FUCKING GO GO GO

Every 6 months or so I go back & try a genocide run in Undertale.

I have been repeatedly fucking owned by Undyne the Undying.

I'm stuck on the second phase of the Metaton fight. Love the game, but god damn is it frustrating.

Not stuck exactly, more slightly overwhelmed, by Skyrim - never played it before, but it was cheap on Steam recently and day one I played for about 5 or 6 hours... and I've never yet gone back because there's already so much to do. I will go back eventually though.

i've done this several times, starting from scratch each time. it works for me

Sifu. The third boss is hell because you have to memorize her long ass attack strings just to get a chance to attack her.

My level 1 Elden Ring run. I'm up to Morgott, and I really should run around to grab more talismans, weapon upgrades, etc. I just don't have the patience to do so.

Been throwing myself at the wall and fighting him, but the best I've managed is getting him to 33% health. I'm enjoying it, but it's not something I can stick to for more than one session a week... getting 1-shot gets pretty frustrating.

Hermaevs' youtube channel has a no-hit RL1 boss run where she shows Morgott's safe spacing and timing, got me through and now I'm trying to RL1 Radahn and I'm stuck there lol

Grime. I lost my patience on one of the bosses and just couldn't get back into it.

Pokémon Crystal, had been grinding to hatch a shiny Tyrogue out of the gifted Odd Egg. 1% chance of success and it takes about 15 minutes per attempt

Spiritfarer. Got to a point where I couldn't figure out how to progress and it's not super easy to Google how. How do you Google the exact state of a game that you're in and what you're supposed to do next?

Persona 3 DLC.

Not so much stuck, more the game is just so dry. I like what story is there, and the gameplay is good, but 95% of it is the same dungeon crawling. While I like the dungeon crawling, it really does need the social element persona games usually have to balance it out and provide some downtime.

alien isolation is still too scary for me to finish. and it's not even just the xenomorph that keeps me away, the synthetics are nightmare fuel

Cookie Clicker

Haha! I started up DS3 DLC once a lot time ago, and I was rusty from having not played in a while. I got invaded in less than a minute, got whacked, quit the game and never went back. Sometimes I'm just not in the mood for self-flagellation. DS2 DLC almost did me in, but I'm glad I pushed through there.

Wylde Flowers.

I romanced and married someone then there was a massive betrayal that took place. I was so upset and angry that I'd married this person two seasons ago and then they betrayed me!

Got a divorce and then couldn't finish the game. It didn't help I was so happy with my choice that I'd closed the door on every other romantic option. Lonely farm for me!

Been going at it little bit by little bit, but Baba Is You. Puzzle Is Hard. Game Is Fun. Brain Is Dumb.

Still fighting Malenia..

Pacific drive. Great game for the first ten hours, torture every minute after that.

I bought it, played it for 2 hours, got tired of dying to invisible poisoned zones and uninstalled.

I WANT to like the game but it is really stupidly buggy and claustrophobic

I love hard sci-fi/fantasy and Pacific Drive checks so many boxes for me, but between the tedious controls, and the only reward for advancing in the game is more tedium, I just couldn't go on. Why can't you save in the zone?? The further you get on the map, the longer each run gets. I have kids and can't spend 3 hours at a time without being able to save in a game. It bugged me so much that I submitted a constructively worded support ticket.

It looks like they just released a big update to address some of these quality of life issues, so I'll give it another chance, but I'm not getting my hopes up.

Mystical Ninja starring Goemon for N64. Been playing the recent repack and there's a mini game I just can't get passed.

Hollow Knight.

Waiting until I buy an nKRO keyboard.

Why not a controller?

I'm a keyboard guy.
Also, I intend on using the same nKRO keyboard for Elite Dangerous, X4, Nanotale and other games.
It's not very frequently, that I notice a ghosting problem, but over time, it has become bad enough for me to want one.

I actually bought one, recently. ANT Esports, Mechanical, 24 KRO with anti-ghosting. Took about an hour to realise, it was false advertising.
Even normal key combinations, which worked on a cheap Dell 100, didn't work on this.
So, waiting to get a good one.

Ghostrunner. I found out I'm neither a ghost nor a runner.

Been playing Kitsune Tails recently, which is basically a modern version of Mario Bros 3. I'm at a super advanced post-game level where they are trying to teach me how to shell jump. I'm going to give it a break until I can get into a "grind until I learn the mechanic" headspace.

Lost Judgment. I can't for the life of me bring myself to keep going. The first one was kind of a drag already, but man, the addition of all the High School drama and dancing did not make it any better. The premise of the big case you are trying to solve is quite interesting, but everything around it is so bad.

I've already spent 30 hours on it and there are at least 50 more waiting for me. I don't think I can do it.

FFX. I'm doing side quests before the final boss battle and I can't get past that damn chocobo race. Outer Wilds. I'm having trouble piloting the ship, much like fireweed. Disco Elysium. I'm near the end, but I screwed up on a huge dialog with an NPC, restarted from a save, and now I get frustrated or bored before I get through the dialog. I'm was stuck on one of the Bioshock Infinite DLCs but I got past where I was stuck, then never went back to it. Also the Talos Principle. I'm actually near the end of that one, too, but there's a puzzle I'm stuck on. I guess I've got a lot of unfinished games.

The chocobo race was the hardest thing I've ever had to do in a video game. I think it's 30% skill and 70% luck. Key for me was missing the birds (or whatever those things were that hit you) one or two hits and you're fucked.

The chocobo race is absolutely brutal, best of luck

Outer wilds is really worth completing! If you're having trouble with the ship controls, try just flying around the first planet and the moon a bit to get a hang of it. If you pay attention to gravity and momentum, you will be fine, it's not really mechanically demanding. For other planets, fly to where they will be, not where they are. Also, use 'match velocity' a lot whenever you're near something. There is also an autopilot mode, although I've never used it.

Portal Stories: Mel

Agreed. What a unique blend of extreme frustration and absolute awe at the designers of those puzzles.

I just picked up AC valhalla after 3 years of not touching it due to the stupidity of the game. There really isn't anything stealthy or assassin like except the mini quests that max out the difficulty settings that can't be adjusted and since you don't really play stealth having these sections turned to max made me say it's not worth the effort. I play on the easiest setting so that I can enjoy a relaxing experience and feel like I'm progressing with my insanely small amount of time I have I don't wanna be replaying levels 15 times in a row.

And I know what everyone is gonna say and while I agree it's a series I use to love even well after it got terrible. I'm just doing me in my own world not interested in all the multi-player games out there.

Looney Tunes - Back in Action for the PlayStation 2. There is this jump that Daffy has to do between two pillars that is driving me crazy. The two pillars have buttons on them that Bugs and Daffy have to stand on to open a door. Getting to the top of the pillars is pretty easy now, but takes some amount of time and you have to fight with the camera. When Daffy makes contact with the second pillar he always jumps off because I don't stop his "flight" in time.

Escape from Tarkov, on the fourth run doing "Psycho sniper" where I need to kill 5 players with a bolt action rifle without dying.

https://escapefromtarkov.fandom.com/wiki/Psycho_Sniper

Have died while trying to extract with 5 kills twice now, I need a break.

Sunken City... it just drags on and on and on. I want to finish it, but every time the main mission gets interrupted by a side quest or I can't find the "trigger" for the obvious next step clue I lose the will to play the game.

Elden Ring.

Got stuck on the first "real boss" because I don't have time to practice and playing for 1-2 hours on weekends doesn't get me anywhere. I guess I'll wait till the holidays where I can take two weeks off and grind my way through the boss then.

Playing Jedi: Fallen Order at the moment, and I'm not so much "stuck" as I was too busy to game for a few weeks and, now that I'm back to a more typical amount of free time, I still haven't picked it back up.

I was stuck on Celeste and haven't been gaming in a while

Ha the n-sane triliogy took me 3 days to get the last achievement on, the speed run on the bonus level in Crash 1

I got Armored Core 6 when it came out. Played until I got to Balteus and just could not kill him/it. Stopped playing until about 2 weeks ago when I started it up again, erased my save and started from scratch and then ended up getting 100% completion in about 40 hours. All because I learned that if you did the optional tutorial stuff, you unlock some weapons. One of which is what carried me through the entire game.

Fallout 4. I realized I was too far with the Brotherhood and the Railroad to get the peaceful ending. So I was trying to decide who to side with, and I kind of stopped playing rather than decide. 😅

Got stuck playing Earthworm Jim when I was a kid. Literally fell in a hole and couldn't figure out how to get him outta there. Turned it off and never went back

Darksiders II. Got to the part where the puzzles start being timed. Don't solve it fast enough? Fall in a vat of lava.

I can probably handle the puzzles but I don't need the anxiety right now.

Maybe I'll pick it back up someday.

Nine Sols - Bomb Rush Cyberfunk for 3 months

GTA vice city on PC, that toy helicopter mission. Shit got me so mad.

Dying Light 2. Just too much high heart rate action for me when I get home from work, so I just play other things while thinking about DL