Bevy on PSX
1y 25d ago by lemmy.ml/u/Shatur in bevy@programming.dev from lemmy.ml
From @bushRAT's post in Discord:
One patch to LLVM, a compilation of
rustcfor a custom toolchain, and a lot of help frompsx-sdk-rs, and I now have Bevy on the PlayStation One! Gamepad input fully integrated withbevy_input, double-buffered rendering, and logging piped to emulator debug logs. Might try and get 3D rendering going next!
Keeping an eye on this repo. Thanks for sharing.