Most anything PvP.
I just can't do anything with games that don't allow me to pause (or go idle) as I just have constant interruptions.
It doesn't help that many PvP games also have sweaty tryhard metas that put you on a different level if you're not reading up on forums or discussions.
I'll straight up admit that I can't compete in most pvp titles; and I don't want to be a loot goblin for the high school kids who are going to 360 no-scope headshot me from across the map and then tea bag my corpse.
That's because Arc Raiders ISN'T a PVP! It's supposed to be a PVE.
Shooters might need some kinda leagues where old farts would play with each other. Some sim racing games have topical leagues/servers like that.
Though matchmaking is supposed to solve this problem, but idk if it succeeds.
Diablo III and IV don't have a monopoly on the genre. There's Titan Quest, Grim Dawn, and the Borderlands games, all playable offline, even in multiplayer. They're not exactly Diablo, but you'll hardly get closer than Grim Dawn, and there's no reason you need to be married to the Diablo IP anyway. That kind of brand stickiness is how you get taken advantage of.
Personally, when something like that doesn't respect my values, I'm not even finding myself tempted by them these days. Oh, it's always online? It's dead to me. There's a deluge of other stuff to play, including games that are similar but respect my values.
I feel that, Im a huge diablo fan but 4 was incredibly disappointing. FWIW i think path of exile gets the closest to the formula, I've also had a lot of fun with early access in poe2
I'm in a similar boat. I don't know if you've heard the news, but it looks like some of the old D2 devs are now working on Darkhaven. It's not out yet, but there's hope!
I'm a big fan of Last Epoch for ARPGs
What did you think of Torchlight? I'm a bit surprised it didn't make your list.
...well, then again, I haven't played anything you listed, so I can't compare.
I'm a very recent fan of loot games, and I only briefly tried Torchlight 1 as more of an academic exercise to see how the genre evolved over time. There was some special sauce that I observed starting around Borderlands 3 or Pre-Sequel (that I suspect originated in Diablo 3) around class design that was still absent from Torchlight. Other than that, I didn't form much of an opinion on it.
Silksong. My muscle disease has progressed too much to physically play it. That really stings because Hollow Knight was one of my favorite games ever.
That fucking suuuuuuuuucks. I wonder if there's a mod that could accommodate you somehow. I'm not trying to spawn a big debate about difficulty in games here, but I really wish you'd be able to play it for yourself, somehow.
I'm sure there's a cheat engine invulnerability hack or something I could use, but it would kinda take the fun out of it.
Have you considered the Xbox Adaptive Controller? I know Microsoft designed this controller with different extensions an such to assist people with disabilities while gaming.
Here’s hoping for a healthy recovery chief!
I agree. I was imagining maybe a time dilation mod that you could toggle on/off to make your inputs less physically demanding, but I don't know if that exists. That's how I'd do accessibility in this game personally. I don't know anything about your condition though, so really I'm just spitballing and daydreaming simultaneously.
May I ask what part of playing makes it difficult? Duration? Dexterity? Specific motions, etc? If it's too much, please feel free to ignore me.
Doing anything repetitive with my hands causes quickly worsening nerve/muscle pain in the entire arm. And something demanding like a platformer will get it going in less than a minute.
And the really crappy thing is, the longer I try to push through it, the longer the pain lasts. If I stop when I first notice the pain, it'll only last an hour or two, but if I keep pushing it can last for days.
Fortunately, I can still play turn-based games for the most part. But even then, I prefer low-APM ones because problems can still arise. I've had to learn to love games like Into the Breach and Chess. Zachtronics games are good, too. Any game where you spend the majority of your time thinking.
https://thinkygames.com/is a godsend for discovering new games of this sort.
Oh man I'm sorry to hear that. Is it limited to just your hands? While not for me, I've been interested in alternative control models (head, arm, feet, XBox adaptive controller, etc). I hear it's a challenge to learn the muscle memory, of course.
Unfortunately my neck and legs are even more screwed up than my arms. Alternative controllers could maybe buy me more time by giving my arms a rest, though.
A while back, someone made a post about an AI model that can play video games. People were just trashing it in the comments but I genuinely believe it could help me by taking over during high-APM moments and I could give it strategic advice and sort of turn any game into an idle game.
BTW, good luck finding a solution for your person. I'm not familiar with alternative control or I could give some advice.
I’d love to play games like Fortnight, PUBG, and League of Legends (I know, don’t judge me), but they don’t work on Linux, so they’re just a no-go for me. I used to play GTA V Online, but they added kernel anticheat to that too, and now I don’t play that anymore.
I have Windows, but I’m not booting into another partition just to play a game. I use it for compiling my software for Windows users, and that’s already too much of a pain in the ass. I cannot stand Windows. It’s a bloated mess, and I don’t understand how anyone gets any actual work done on it. Just navigating it feels like a chore.
I can't even play Apex anymore because EA decided Linux players cheat, and therefore, must be categorically banned from playing. All they did was turn off that switch for Proton/WINE support.
The real reason is because they can't spy on people who use Linux too easily, like they can with Windows used.
didn't know they added kernel anticheat to gta online, thought they just disallowed linux players. i had 5k hours on it, didn't really play anything else for almost 10 years. dropped it entirely that day because it's not worth using a worse OS, and turns out single player is more fun anyway with mods. will also pirate gta 6 and play it without windblows, suck my shrimp rockstar.
You can play Arc raiders and the finals :) and dota and counter strike just to name a few
Plenty of other games like them to pick up
I play overwatch and rivals on Linux, no issue
Same with Battlefield 6.
Rdr2. I'm not making a damn account just to play the game offline.
I would create ten different accounts to play a game that's the quality of rdr2.
Ya maybe one day. I also morally don't want to support that behaviour.
Elden ring is the gold standard for me in multiplayer. It's optional. It just requires you to be online. No account creation bullshit. And it's a quality game also.
@cyberpunk007 @Abundance114 that is if you play on PC. other platforms might require subscriptions of some kind in order to enable multiplayer feature(s).
And that's what you get for buying a console.
Honestly I might pirate it instead and avoid the whole account thing all together lol.
I couldn't get into it. I'm not a fan of westerns to begin with, so even the environment couldn't pull me in
Outer Wilds.
I very much want to play this game. It's everything I want from a detective puzzle game, but actually playing it gives me motion sickness.
I've heard supposedly that sitting back further away from the monitor helps with motion sickness, so if you have some sort of TV screen that you could hook up the game to, that might work?
Same here. I get nauseous playing most first person games so I miss out on a lot. The only thing that sometimes helps is if the game lets you slow down the camera movement.
I bought it and went in blind, just because I heard it's a really chill game with a great atmosphere.
But then the twist happened, and now that I know, it gives me anxiety, so I can't enjoy it anymore.
I simply can't play games with a time limit.
Without that, it would be one of my favorites.
My issue was, I did not feel the expected experience of "Each loop, you learn something new." It was more like, every 7 loops, I might get into the thing I was repeatedly trying to enter; and then it might just be a bunch of random ancient messages that don't teach me anything. On top of that, I really hated the ship controls, especially when they veer AWAY from the autopilot path to pull me directly into the sun. If the game had been remade without any physics system, and simple direct puzzle mechanics, I might've enjoyed it more.
same here. i can play it 30 mins max and then i get very nauseated. and you can't really get anything done in that time.
I was looking for something to play this morning, and I fired up D4. I finished the story with a Druid, and hadn't really been back. So I rolled a new Wizard, wondered around aimlessly for a few hours and quit. It just doesn't have the pull that D2 had for me.
You're not missing much.
Silksong.
Love the game, but playing a few times a week isn't enough investment for me to build up the necessary skill to complete it. Got to a point now where I literally spend the entire gaming session refreshing my fingers from last week, and decided to take a break until I can commit enough time to it. Maybe if I lose my kids or legs or go to prison or something.
Silksong was great, but it really has an issue with approachability.
Most of the quality of life upgrades come after challenges that prove you don't need them. I didn't really feel at home with what the game was asking of me until I fought the cogwork dancers. I totally understand why people bounce off the game when they encounter Last Judge.
Silksong is designed for those who are good at Hollow Knight, I think.
Clair obscur.
It looks so good, and the music is great, and story is apparently fantastic, but I just can not get the hang of the counter/block mechanic in combats, and without it the battles are pretty much impossible.
I came to depend less on the visual cues which are often deceptive and more on the audio ones or counting in my head for dodges/parries. Also invest heavily (basically all your points) into defense/vitality which makes Dodge/Parry misses much more forgiving.
Eventually, even if you only do a smattering of side quests/areas, you'll get powerful enough to basically ignore the timing mechanics altogether.
Also set it on story mode + auto QTEs. I did that on my first playthrough and had absolutely no regrets. The mechanics of the game are definitely secondary to the experience of the story.
I ended up using the auto-parry/block mod, but it means you're practically invulnerable, you only need to do the jump and radiant attack counters
https://www.nexusmods.com/clairobscurexpedition33/mods/478
There's also a mod to increase the block/parry "period"
https://www.nexusmods.com/clairobscurexpedition33/mods/28
I still hope there will be a mod to have the dodge/parry based on your stats (agility/luck), to feel like it's a RPG and not a souls-like game
I'll have to look at the mod to increase the block/parry period, to see if that is my issue.
cheers!
The one that upped it by 30% worked for me on a Steam Deck. I can't parry everything, but i can at least hit the parry now.
I did the same thing. The 30% increase felt about right to make parry difficult without being frustratingly hard.
I respect that parry is supposed to be hard but the timings felt absolute bullshit to be honest.
I haven't played since I beat it. But I did look into this after I did...
In general, every time the screen zooms in, you need to act. What type is something you learn, but that cuts down on the timing aspect There are also audio queues, like a sort of woosh effect. I don't play a lot of fast response games like this, so I never noticed until it was pointed out.
I found it rough near the start, but it gets a lot easier as you go on, once you get more of a feel for when attacks are coming. Eventually you'll be dodging things you've never seen before just on instinct.
Dodges are a lot easier than parries, even if you don't get the extra AP from it. Fights last a bit longer, but you can definitely plough through most of it even with bad timing. Explore thoroughly in act 1, otherwise you'll probably be underlevelled for the last boss there. Not really any need to grind mindlessly, but you can if you really need the extra levels.
Clair Obscur for me too, but because of the AI art controversy. I can't stand AI, even if temporary, even if just store banners, I just can't trust the company from then on not to sneak it into other areas.
They didn't sneak anything and they never will. Looked into it deeply. They used AI assets as placeholders during development. But everything in the shipped game is human-made. No further use of generative AI is expected, since the game awards controversy the company's management published a statement of banning AI use entirely in their company.
The whole controversy around indie game awards was also blown beyond proportions. A company used a new technology at a time when the tech was new and the debate around it's use was still inmature. Then dismissed it for it was not good enough. They failed at quality assurance and a couple of textures weren't deleted. They replaced them as soon at they found out. By all intents and purposes, this controversy does not qualify sandfall as an AI using company, and to affirm so is ignorant of the context of all that went down in reality.
I understand their reasoning, but still, it soured me on the game. GenAI models being built from non-consensually mass-scraped art was known from the very start, and yet the devs thought it was ok to put it into their game... They could have just used stock textures as placeholders like developers have been doing for decades.
But anyway, we are free to just not agree and draw the line in different places on what we consider ethical conduct 🤷
the devs thought it was ok to put it into their game
That's the point. They didn't thought it was OK and didn't.
They could have just used stock textures as placeholders like developers have been doing for decades.
That is exactly what they did, any texture left in the first version of the game was a mistake that was promptly fixed as soon as they noticed it. We have the advantage of judging four years later with new info something they did back then and have since corrected. Ethical considerations must include intent and context, and here there was definitely no intent to harm.
You said a whole lot of words, but the fact remains that they did use AI during development, released a game with AI textures, and told the award organization they never used AI at all.
They, and you, can make excuses all you want, but for some of us they simply have lost some of their good reputation. We will see what they do next though, and I'm hopeful.
Cyberpunk 2077 - it still doesn't go on steep enough sales to justify buying when I have hundreds of unplayed games on Steam. But I'm keeping an eye on its downward progress. Maybe when it reaches £10-13...
It's still a buggy mess, but it's usually very pretty and occasionally fun.
buggy mess? not at all. 100+ hours, i don't even remember a single bug. I'm sure i must have encountered some but clearly the nothing memorable. could be buggy but buggy mess is a ridiculous overstatement.
giving you the benefit of the doubt it could be related to hardware difference or something.
I encounter some kind of bizarre NPC behavior or graphics glitch about every ten minutes.
For example NPCs panicking for obvious or not so obvious reasons, trying to flee but nearly or actually hurting people by driving or running away, which incites the ire of NCPD, which results in them gunning down those civilians, which causes more to panic and flee, and suddenly the cops are just dumping lead at everyone with a pulse but no badge. I'm sure you've noticed the random screaming and cops shooting but I guess you never bothered to figure out why.
Another common one is people missing textures, their limbs (especially heads) wiggling chaotically or missing entirely, and then of course the classic A-pose. The latter is much more rare than on release in my experience, but I often catch someone just barely coming out of it as I turn to look at them and the game freshly renders their animation.
None of the above is game breaking, but it's plenty noticeable if you're paying attention, and it's not the kind of thing you expect to see from a full priced AA or AAA game years after its release. Snaps my immersion in half every time.
that's wild. never encountered such noticeable bugs myself, I guess I was lucky.
It's probably a matter of framing as well.
If you go into a game expecting a buggy mess, you're going to notice bugs more often.
Whether or not the objective amount of bugs present meets your criteria for "buggy mess" or not is of course highly subjective, even if you noticed 100% of the ones you encountered.
That's my strategy as well. Whenever Witcher 3 is on sale i think to myself "Can't wait for Cyberpunk to get that low". Same thing for Elden Ring +DLC, except there i would be willing to pay about 30-40 bucks.
I bought it this winter for 25. Solid beginning. Haven't finished it. But it's there. I hop on when I want to veg out and the story is pretty damn good.
Do yourself a favour and get the Ultimate Edition. Phantom Liberty is the only real reason to put yourself through it.
I played before phantom liberty and thought it was a neat enough game. Maybe I should give it another shot.
I wish I could go back and never experience it before PL. It's what it should have been at release, took me ages to get around to trying it after the broken and underwhelming early versions because the main story was long and linear. I'm glad I did though, it's an entirely different experience
I think the base game is really a testament to the fact that CDPR have a lot of success with open world games, but don't really do them very well... They make really solid campaigns, and then pad them out with utter nonsense that kills the pacing stone-cold dead.
"Oh hey, here's something really urgent. We cannot stress enough how urgent it is. By the way we've also just unlocked about a hundred side quests. Enjoy!"
I'm still salty that I missed one of the ending achievements because if you follow the instructions it gives you, it will cause a fail state on that particular ending.
Make sure to make a save at the appropriate point so you can do both paths.
World of Warcraft. I'm honestly at my happiest when all I have to worry about are dailies and raids. Unfortunately, that's not compatible with family life, my work, etc etc.
I quit my job and dropped out of college to do nothing but play WoW for 8 solid months. It was worth it
Myself, I miss the memories I could form playing with friends on WoW. Not the game that much.
I miss Night Shift on the WoW forums.
I really wish I could sit down and engage with the heavier stuff in my collection, but it comes to me with much difficulty.
Currently, as we speak, I’m playing SETI—kind of a slow-burn research builder where alien life gets discovered. It’s a lot of brain load though.

However, I know that I’m in a precarious spot. With the brain damage I’ve already sustained, if I’m not pushing my brain as hard as I can, it’ll start falling apart.
Don’t have strokes, kids.
I wish I could understand Stellaris.
I've had no strokes yet. My granddad had 4 in his 30, I still can't explain Stellaris
I did just win against the intro AI in SETI, but it was a challenge. I’m gonna have to internalize more of how this works.
Stellaris might be easier to grasp if you start with an earthbound Paradox game first like Victoria 3 or EU V. Not that they're simple, but being a familiar map definitely helps.
That being said, I'm not going to pretend that I fully understand any of those games lol
Cyberpunk 77.
I don’t have a big enough SSD or SD card to put it on my Steam Deck haha.
I really enjoyed it on my steam deck, one day eh
My wife just surprised me with a 1TB microSD card, so in 3-5 business days it will be “one day” hahaha.
Great, you're in for a treat
Alan Wake 2, I loved the 1st but I'm not using Epic's shitty store. Especially with Epic's general anti-linux stance.
Just pirate it. It's a cool game. Great story too.
Split fiction. It looks solid and my friend and I need more games to play together that isn't competitive pvp, but we both vote with our dollar and refuse to give EA any more money.
Just get it from an alternative source and play it locally. That's more fun anyway and far too few games still have split screen coop.
I'm actually torn on this philosophy.
On one hand, yea you're not giving EA money, which is a win. But on another, when you don't buy a game like Split Fiction, they make less money on that product. Money is the only thing EA cares about, and they track how much a product makes. So, if a game like Split Fiction doesn't make as much money, they probably would be less inclined to make it in the future. Then we get stuck with shit like Fifa/Apex, since you know people are going to spend money on that regardless.
So in the end I still buy stuff like It Takes Two, because I support that work. That game was amazing. However, I tend to buy them on sale.
There's definitely an argument to be made for either your or my way. I feel if a lot more gamers were willing to vote with their dollar and be conscious about the ethics of the games/studios I might be more inclined to agree with you as it would have an actual impact. I realize I'm in the minority though based on how well FIFA does with each new version and so I know I'm not actually moving the dial at all. I decided for me I'll keep the clear conscience and go play one of the other amazing games out there.
I did send an email through a contact page to hazelight too to let them know EA specifically cost them a customer. Doubt that information made it anywhere, but at least I try.
Minecraft. I love building things, and I especially love the idea of building things you can walk through in first person. I also loved the little of it I did play. Sadly, it makes me incredibly nauseous and gives me a headache after about half an hour of playing.
Have you messed with the settings? Turning off view bobbing might be the trick!
Did you have view bobbing in 2012? That’s probably about the last time I tried playing.
I figured it were just the 2D/3D environments. Wolfenstein 3D and Doom make me nauseous as well.
Getting motion sick from games sucks so much. I just wanna run around, not feel like vomitting cause my body is a silly goose.
I couldn't find conclusive information for Wolfenstein 3D or Doom, but it seems to point toward bobbing being present for those as well.
If it really seems like a game that might be otherwise fun, I'd recommend giving it a shot with bobbing/sway (however it is called) turned of.
This also affects my wife, she has to have it off in order to enjoy any 3d, first person game.
I played Wolfenstein 3D at a friend’s house as a kid. It made me sick exactly like Minecraft does.
I’ve never had any issue playing CoD, Medal of Honor or any other fps, it seems to specifically be this kind of first person in a boxy environment.
But I might try it again.
Interesting, it may be more than simply turning off bobbing then. I wish you luck!
Also, ameancow has some great suggestions as well.
rust,
- i'm on linux
- its rust
Can't you do rustup update and go from there?
I'm in this boat with you. A few months ago I restarted my Valheim server for friends... And only one person joined me, for all of about 30 minutes. I spent a bunch of solo time just building up a base and trying not to progress too far so I wouldn't ruin the fun.
I've been toying with the idea of doing a Zomboid server, too, but I know it will be the same. We'll play as a group maybe twice, and that will be it.
I want to check out Black Myth: Wukong. But I ain't paying for something with Denuvu and I can't pirate something with denuvu either.
I checked my library catalog and they just got that one of you have a recent console
I love the story of Final Fantasy XIV, but it can easily categorize as "One of the most expensive singleplayer games of all time". On top of buying the expansions, you'll need to pay for each month you play; and unless someone's really speedrunning, that will start to add up. Worse, for a first timer setting up their account, their website and payment system is really stuck in 1998, making giving them money an obtuse task. And, while the story has its great moments and excellent side content, a depressing amount of it is extensive polite dialog with just simple quests where you move to a location and right-click on someone. I've finished Dawntrail, and am glad I experienced it, but I can't blame anyone who sees it all as beyond them.
Counterpoint: Someone can play up through Stormblood without having to buy anything.
But, yeah, I agree. I don't really want to think about how much I've spent on this one game over the last 12 years. But roughly spitballing:
- ARR, Heavensward, Stormblood, Shadowbringers, Endwalker, Dawntrail...I'll say that's 6 x $40 (not accurate since I bought special editions for some and moved from PS3 to Pc so that's an extra cost there, too): $240
- $13/m for 11 years (I've played ARR since launch but there have been some times where I turned off my sub for a little bit so I'll just knock off 12 months): 13 x 12 x 11 = $1,716
- Various Mogstation purchases, roughly $40?
- Total for me with this napkin math: $1,996
Woof. But, I do love the game and spent all weekend playing it just now. So there's worse things to spend money on.
This expac broke me. Played for a decade. Decent ranked tank. The new raids are more of the same and PF has no healers. Tried to play Sage to balance it out and no one could make it work.
The game lost touch with what made it great. It's no longer innovative. The story is ass. It's just a whale hunter.
Multiplayer games. I tried Counter Strike a few times, but I just can't bring myself to like the tempo. I want to play in my pace.
I'm with you on this. It sometimes feels like those who play multiplayer games have a different schedule.
When WoW Classic launched I tried to play it with a friend. But all they did were raids. Raids at dinner time, raids for four hours straight, raids every day. If I'd play with them, I won't even have time to make dinner nor have the time to eat, sometimes I wasn't even home when they begin their raids. It didn't feel like gaming at all, just another chore. And I was told it was the vast majority of players. I remembered it has good would-building when I played the earliest release back at school, but I didn't realize most people play it in a mind-numbing way.
Heard all the good things about Disco Elysium and found it on sale for the Steam Deck... Could not stand playing a character with traumatic brain injury. I thought I did something wrong generating the character, no, fanbase assures me that's the way it's supposed to be... Refunded it in less than an hour.
This was one I loved, but it wasn't at all what I expected when I read the Steam blurb. "Be the kind of cop you want to be" or some such nonsense.
But, yeah, it's basically an existential novel masquerading as a game, and if you don't like (or at least find it interesting) spending time as the protagonist, then it makes sense to be a hard pass.
I could get info that game either. It looks amazing. I'm sure the experience is great, but it never really grabbed me.
My problem with the game was precisely that right out of the gate I need to take a lot of notes, as there's no way I'm remembering said lore — what with my habit of occasionally taking a break for weeks if not months. Someone informed me that if I plug the game into Steam, I can employ its built-in notetaking feature instead of poking at my phone, but idk yet how usable that is.
BeamNG, but it’s Windoze only and I only have relatively older Macs.
I should get steam deck or cube maybe if it’s affordable.
Beam ng runs perfectly on my 15 year old fx cpu running mint! Shoved a rx6700 in it loll
I played it on steam deck about a year ago, and TBH it struggled. Though it's probably been optimised better since, I think development is ongoing. Still the best driving game I've played.
BeamNG is hungry for memory, and afaik became only hungrier with some update last year or so. And it's generally not very fast, and been so for ages. I doubt it will ever be optimized, they're probably just betting on hardware outpacing it.
The game has a bit weird architecture where every onscreen widget is a Lua script, and they all communicate with the game via the network. Scenario scripts are done the same way, from what I understand. Although Assetto Corsa has Python and Lua widgets running without any hiccups, so I guess BeamNG's engine is just heavy.
However, it was running vaguely tolerably on my laptop from the last decade, so anything newish should handle it fine.
Ah, fair enough. I played it for a bit and then moved on, partly because the steam deck was struggling with it. TBF I'm impressed the steam deck could play it at all.
BRO. PLAY BEAM ANYWAY. IT'S AMAZING!
Ori and the Blind Forest, and other metroidvania/pseudo-soulslikes with pretty art and stories.
I just don’t have the patience to “git gud” anymore.
Ori was pretty doable for me. It helps that death has no penalty and resuming is instant. But I couldn't get through Hollow Knight and I didn't even attempt Silksong. I'm too old for that shit. Literally, I don't have the reaction time anymore.
Yeah, same. And my hands are fucked up, and my reflexes slower. Shame, I used to like that sort of game when I was younger. Ho hum, plenty of other good stuff to play.
Ori isn’t bad. I’d not consider it “souls like” in the slightest.
I like liked the look of Subnautica but because of my thalassophobia I can't play it. Now I wouldn't play it anyway after the bullshit that was reported last year.
I played it. Beautiful game. Terrifying.
I didn't think I had thalassophobia until Subnautica.
You taking about krafton screwing the creators?
Deadlock. As a parent and full time worker I don't have time to commit to a new live service multiplayer. It would be amazing to be a teenager or student again and just grind that game as nolife.
Wow is kinda similar. Housing update seems like fun thing that they finally added but no way I have time to play wow.
Deadlock is no joke, the best game i have ever played. But i never played a maba before, so that part was completely new. Someone said that Deadlock might be the hardest game to learn, and they might be right. Deadlock is the only game that has ever made me nervous when i start playing. I'm glad i got into the game early, but even if you don't want to learn, i think it's worth downloading and walk around in the cursed apple or play some bot matches. The design and the feel of the game is one of a kind and it plays so smooth.
I played it when it was in closed beta. And as a fan of Overwatch and previous LoL player, Deadlock was super fun to play. But combination of high mechanical requirement and knowledge requirement it is hard to enjoy the game as casual peopler. Thank god now there is light version of Deadlock as Overwatch Stadium.
I went back to OW stadium because of deadlock, but i was sick of it pretty soon. It's just not it for me. I think you can enjoy deadlock without being a good mechanical player, depending on the hero. The rough part is other people. Because of the moba part of it, people tend to get super angry. I never get angry because of video games, but even i can feel it. I'm not angry at other players, but it is frustrating to be in a team that is really bad, while the other team is really good. It happens a lot lately, and i never cared while i was learning, because it didn't really matter. Now that i'm better at the game, or pretty good even, you just have players in your or the other team that just started playing and you usually just don't win those. People get mad and it's a whole thing.
Just play at a low level and have fun
The problem with low level Deadlock is that you end up in games with people who have never played before. The game got way better when I reached high ranks. Now i'm at a cataclysmic losing streak and i'm back to low ranks. It can be brutal.
Well yeah it helps to play with friends
yeah being casual in comp games can still be fun! I never got past silver 2 in CSGO and I had a great time. I was dogshit by all metrics but I way more fun than when I was Diamond in LoL(that was miserable).
People were more friendly, there were dudes ripping bongs and rapping mid round. I could play with any of my friends, I could play tired, drunk no worries, no ruining the game etc.
I'm addicted to DOTA 2, but I sometimes will play other single player games. I bought and downloaded Witcher 3, Cyberpunk and RDR2, but I can't get into them. If I'm not playing with other people, it just seems kinda... lonely? I like games where I can log on and chat/communicate with other players. I'm alone enough in my real life, so anytime I can spend with even just virtual friends is something I value.
I dunno, I started the cyberpunk game, was going the street kid route, and the guy it puts you with... The guy put a gun to you, and all of a sudden we're friends? No. I'm from a shitty family and that shit gave me mad anxiety. I got into the tutorial level, stopped to do something else, came back, and every time i try to load the game back up to play, it crashes.
So yeah, back to DOTA 2
Even if you don't mind the online only part, ignore this abomination. They botched the D4 campaign. It's too easy and almost impossible to die during the regular campaign. It takes roughly two minutes to beat a world boss on the first play through.
AC Shadows
I want to play it but fuck Ubisoft
Sail the high seas. That way you don't support them and get to play it. I haven't pirated a game for many years but some game houses deserves what comes to them
Nah, pirating is not worth the effort. I just don't play it
There's like a boatload of really classic Xbox 360/One era games that I'd love to play on PC.
Problem is they were made by Ubisoft or EA. Repurchasing them is already dubious from the get-go, but chances are the versions in Steam, if they're still there at all, are old neglected buggy builds. And things are not much rosier on the Uplay or Origin! They may have gotten a patch or two, but old shit's janky. These need the GOG treatment.
I did get the Mass Effect trilogy rerelease for a pittance. Also found out I somehow had Dragon Age Origins already. These should keep me occupied for a while, as (to paraphrase a certain video game villain) at this very moment, EA burns.
Elite Dangerous. Extremely beautiful, especially impressive in VR - but way too time-consuming for me.
Holy fuck, "Space logistics simulator with some casual space piracy" the game.
For the receptive kind of brain that's some premium crack.
why did they skip VR compatibility for the on foot sections of the game? seems insane
That expansion ran like shit and was full of bugs when it released (maybe it's better now), so I wouldn't be surprised if they couldn't get it to run well enough for VR.
Battlefield 6. But Kushner and Windows 11 are not for me.
Battlefront 2. Australia doesn't have enough people to populate kyber servers.
Yeah been playing BF games since BF1942, and have several friends playing BF6. I just refuse to even dual boot Windows for that shit. Never again.
Immersive Sims: BioShock. Dishonored, Deus Ex… etc. I can't do FPS, it's so unnatural for me not to be able to see my character. I struggle to establish spatial relationships with anything else inside the game world, and I don't find aiming fun at all.
To a lesser extent, yet for similar reasons, fast-paced action FPS like Doom. Looks super fun, but I can't get over my fundamental issues with the genre.
Huh how interesting, I feel like that's a fairly uncommon issue, most people seem at least fine with the FPS perspective
Yeah, I'm sure there's some weird neurological explanation to my inability to enjoy that genre. I grew up playing Medal of Honor, Battlefield, and Counter Strike too, so it's not like lack of familiarity is an issue. I just never enjoyed it, and I think what I listed above are the main reasons, or at least my best guess.
Tbh I'm the same as Mohab, I strongly prefer third person over first person. First person makes me feel claustrophobic bc the screen is just so much smaller than an actual first person FoV would be (maybe this would be better in VR). Also it stresses me out that I can't see what's sneaking up on me from the sides or behind. I even played Oblivion in 3rd person (with a summoner build so I didn't have to aim).
Also it stresses me out that I can’t see what’s sneaking up on me from the sides or behind.
💯
I already have an issue with games like Bayonetta and Ninja Gaiden flinging shit at me from off screen, I can't put up with having a 180 degree blindspot on top of that.
Also, depth of perception becomes a massive issue; platforming in first-person is a nightmare… I can't make out where I am in 3D space half the time 😅
Far Cry 3 is what got me into FPS. Cyberpunk is also, of course, great.
There's so many Nintendo games I wish I could play but I haven't had a Nintendo console since the Wii U and I can't really convince myself to buy a switch (1 or 2) especially now that the Steam Deck exists.
I'll probably emulate at some point. But there's so many games out there that I'm kinda just fine never touching Nintendo again. Especially with how they are as a company.
Most Switch games run well on the Steam Deck; I just wish someone would fix Starlink: Battle for Atlas emulation so that I can play as Fox, which can't be done on the Steam version.
Mouse-heavy games like Cities: Skylines, Sims 3, and other management games. Due to a chronic injury, I'm force to mainly play with a controller, and trying to play these games with a controller would be abysmal.
Try the steam deck or wait for the steam controller! The touchpads work great once you get used to them!
You can get a used Steam controller on eBay. It's perfect for games like these.I played Dawn of War with one and it worked great.
Perhaps a decent touchpad would work better for you. You would only need to fondle the surface and lightly tap it with one or two fingers. But you should investigate in advance if the touchpad allows clicks via tapping, as e.g. some drivers don't support the right click without pressing into the surface, which can be heavy on the wrist. Macbook touchpads worked great for me, being large, responsive, and easy to press.
However, doing lots of scrolling with a touchpad could be rather inconvenient.
If your issue is the position of the hand, you might be interested in vertical mouses, which would allow at least some cursoring, perhaps for more important use-cases. Personally I'm also using the Vimium addon for the browser to avoid the mouse on the web.
Btw, some management games like OpenTTD and OpenRCT2 (Transport Tycoon and Rollercoaster Tycoon respectively) run on Android, so one can play them on a tablet (a phone is too small for the interface). OpenTTD has lots of additions, potentially making it way more complex than the original game. Dunno about OpenRCT.
Also, back in the time of PlayStation 1, games like Theme Park and Theme Hospital were ported to it and are optimized for the controller — they're easily emulated these days, and run even on handhelds. There are also AeroBiz, Dune 2, Warcraft, and such. PSP had some aero traffic controller games. But management games on older consoles might be rather simplistic compared to modern PC ones.
For me, PC Building Simulator 2 due to Epic Games hosting it instead of Steam.
Screw Sweeny's ball-sucking requirements!
The newer Anno installments. I'm not buying another Ubisoft game unless they get rid of their stupid Launcher, and I'm also not buying anything with Denuvo and similar BS.
Dead Space 1 remaster. I categorically refuse to give any money to EA (even before the Saudi buyout), and that's their only game I'm even remotely interested in that isn't available through alternative channels.
As a long-time Diablo player (my name is even in the credits of Diablo 1) I can say Diablo IV is thoroughly meh. You're not missing much.
Similar. I played a lot of Diablo 2 back in the day, but Blizzard got a lot worse as a game publisher during the years they were focused on WoW. I'm not super interested in starting up on Diablo 3 or 4 or even Starcraft 2.
For a different direction on this -- I played Subnautica. It was terrifying. I'm not going to get the expansion or Subnautica 2 when it comes out. shudder
Might I recommend Median XL?
An OG D2 mod, adds a load of content and changes things dramatically, vibrant MP scene, and even after having spent most of a decade playing D2 back in the day it's changed enough to feel new and shiny again.
StarCraft 2 is the bomb, just download it and play the campaigns, it's worth it. Probably the best RTS campaign IMO.
A ton of PvP games that I can't play because I'll want to get good which means spending a ton of time then once I'm good I won't want to play anything else. Counter strike, StarCraft.
The Talos Principle 2. The micro stuttering makes it unplayable for me, and it will never get fixed.
I've bought the Witcher 3 for two different platforms, and I have neither the time or the patience to play it to completion.
I was there for a while. I finally got around to it and played semi regularly for a year and a bit, took a year or two off, and then finished off what was apparently the last quest of the base game lol
it's a decent game. you don't need to a ton of time to make it worthwhile but you do need to play it in slightly longer individual chunks (playing 30 min at a time isn't very viable).
if you can, give it a try. but yeah it does require some time, it's not like popping into minecraft for a bit or mini metro for a round. but it's also not like civ's 'just one more turn'
I liked the story, environments, and gameplay. I found I enjoyed it best when I actually relaxed into it instead of trying to rush through and complete stuff, so again yeah maybe won't be possible for your available time. but it's not necessary to complete it to get enjoyment out of it. around a third of the way through to halfway through is probably where I enjoyed it the most. maybe even earlier?
Anything on PS5. I bought one thinking I'd catch up on whatever I'd missed since the PS1 days. Heard that that mushroom zombie game was good. Never started it. I just sit at the desk and play another round of CS2 deathmatch.
The Last of Us?
Yes! At this point I wonder how much of the show has spoiled my eventual run through the game.
The first season of the show is pretty close to the first game... You might want to just skip to part 2 if you have limited time to play. It's the better game imo.
One of the best narrative gaming experiences I've ever had in my life, and I wish I could erase the memory and experience it again for the first time. Season 2 of the show is only the first half of the second game.
The Ghost of Tshushima/Yotei games are also great. And of course, Bloodborne.
Not quite the same dillema, but I have a similar issue. I have many singleplayer games I know I want to finish, but when I start my vegout state, it often defaults to a few known multiplayer games, even knowing I've had many sessions that leave me infuriated.
I've been paying for my EvE Online accounts for over 10 years without playing. Just logging in about twice a year, to play skill training online.
Maybe I'll have time to continue playing when I retire ....
Dyson Sphere Program. Played in early access few years ago. The game has changed a lot since, but with a toddler now I don't think I'll have the amount of time needed anytime soon, and by the time I have I'll probably have something else
iirc, DSP has some anti-grind settings you can set to increase yield/reduce costs.
D2R even dropped LAN play and backwards compatibility with classic D2. Those had both been promised during development.
And I would also like to play D4. The atmosphere in the beginning is great, really felt like Diablo 1. But apparently the rest of the game is more like D3 again so I'm not that salty that I can't play.
There are a lot of games I simply don't have the brainpower or energy for because of myalgicencephalomyelitis@lemmy.blahaj.zone. I have started Divinity: Original Sin 2 and Mass Effect. But they're too wordy for me. And I can't bring myself to play them in a way where I don't fully exhaust every conversation.
I hope I will be able to stomach the Gothic Remake. The original is one of my favourite games ever.
Have you been playing PoE/PoE 2?
Yeah, I don't know exactly what it is but I always feel like I don't have enough overview in those. Like I can't really make out the enemies. Apart from that I don't really like the gem system. I think PoE 2 had something new but PoE2 is too hard on my brain unfortunately.
D2 exactly hits that sweet spot of simplicity and new mechanics for me. Although nothing beats the atmosphere of D1.
It's a true successor of d2, in fact a lot of the main devs that left during d3 development due to hating what d3 was becoming made poe1, a lot of them are still around and continuing that with poe2. I highly recommend giving it a chance, poe2 simplifies a lot that poe1 made complicated
My advice would be to find and use a build guide that you like while you get to understand some of the more complex systems.
Daggerfall.
It has the most elaborate character creation and most freedom of choice of all the Elder Scrolls games.
You can walk, ride or fly through an open world that's as large as Great Britain, with thousands of realistically modelled towns and cities, and enter any house in them. You can turn into a vampire, werewolf or were-boar, buy a ship, make deals with the gods, invent your own spells, and commit bank fraud.
First time I played it, it took all night to download the 140MB installer from Kazaa.
But actually playing it now, after so much development in game mechanics has happened, is a chore.
When doing quests, you just go through the same loop of "talk to person, clear an absurdly huge dungeon, kill dozens of enemies that aren't scaled to your level, die a couple dozen times unless you cheesed the game to become invincible, solve a text riddle, find the McGuffin, return, repeat" over and over again.
When doing quests, you just go through the same loop of “talk to person, clear an absurdly huge dungeon, kill dozens of enemies that aren’t scaled to your level, die a couple dozen times unless you cheesed the game to become invincible, solve a text riddle, find the McGuffin, return, repeat” over and over again.
That's pretty much all Elder Scrolls is. What's particularly impressive is that they've been releasing the same game since the 90s.
Lots, as you said too. Blizzard lost its way a while ago, not giving them money.
Neither epic, ubi, ea. F all of them.
On the bright side there's so much games coming out and so much backlog too, I don't miss them.
Hollow Knight. I watched someone on YouTube play it and I just don't want to spend that much time playing that kind of game. I'm someone who grew up playing Mario 64, Mario sunshine, Mario Galaxy and I just recall spending so much time playing those games as a kid. So much time wasted. Cannot bring myself to do that again. I'm pretty stubborn and so I know because I wasted so much time on those Nintendo games that I would pull ridiculous amounts of time on another game like that. Not worth it anymore for me.
Bloodborne
The last console I owned was a PS3, and I don't plan on ever having another. Sony thankfully mostly got with the program and released a bunch of their stuff on PC, but Bloodborne remains a standout.
Emulating bloodborne is really good now. It is 100% playable with rare minor bugs now. Highly recommend playing it. It's the best souls orne out there. Imo
What kind of specs do you need to run it smoothly? Does any of the online stuff work?
So I will be honest and say I have a beefy computer. Intel i9 13900k and a 4090. But I run it at 1440p at 60fps. I see people playing it on the steam deck but I haven't tried that myself.
I'm running a 5600x with a 3080. I might be alright. I'll have to check it out.
I was going to say diablo4 as well. Diablo1 and 2 were some of my favorite games in my youth, but I just don't want to give blizzard any more money. Path of exile 1 and 2 are good for the same itch.
Also any console exclusives. Bloodborne? Would love to play. Not buying a console. New Zelda and Mario? Same.
You can play Bloodborne via an emulator.
I've heard this but I haven't taken the time to find a rom and emulator and get it working (on Linux)
The Dark Souls series takes place in a fascinating universe and I'm sure the lore is enthralling… I just refuse to play games that are made artificially hard for the sake of it. If it's single-player, the devs shouldn't have an opinion on how much time each player is comfortable wasting on it. Give me "story" difficulty, cheats, etc., and let me decide what to do with them. All you're hurting are your own sales.
Part of what makes Souls games fun is that you can work together with others.
I pretty much only play them co-op.
Crusader Kings 3, I know I‘ll look at the clock and get a panic attack, don‘t have time for that time machine right now lol
This is me with EU5. I've sunk so many hours into EU4 that I know I could get lost in EU5, and I don't want to enter the time vortex.
Any of the Civilization games. I used to spend 10+ hours on a single session! My ass can't handle more than 1-2 now
Civ V is the sweet spot.
Sometimes I think it's nostalgia talking, then I go back and play Civ II or Civ IV and confirm that no, no it is not.
Right?? Lmao I've done the same
If that's the trend of the franchise I sure won't be touching any of the later ones.
Good news! It's prolly not. In an interview I've read quite some time ago, creators said that they hit a silly problem of not having path of improving the game because everything works and...well, not much to add.
So instead they experiment slightly with each version, making small changes every time to create another "flavor" of Civ.
Did you ever try Beyond Earth? I felt similarly about that one. Luckily V still hits even after 15 years!
Lots of games. I have a Raspberry Pi 🤷♂️
I want to avoid time-consuming games like Dota 2 or Crusader Kings 3...
I tried to get into MOBAs multiple times. Just reinstalled Dota 2 again (previously when I was still on Windows tried LoL). I don't know what it is, but I just cant get into and play it. I like the idea of it though.
Deadlock accomodates more playstyles, has builds to blindly follow to ease into the game mechanics and still have loads of fun
I'm actually very interested into Deadlock. Got an invite when the game was new and it is what I imagined SMITE would be. The game has actual hero shooter elements and third person shooter like Marvel Rivals*, paired with the genre I am trying to get into. The reason why I do not play it is, because I don't like playing Early Access games and wait for its official launch.
* Edit: (Overwatch is first person not third, but it doesn't actually matter)
That's fair. Matchmaking is not great, and quite a few balance issues exist atm. So there's def benefits in waiting
Likewise, Smite was my main flirtation with MOBAs, but I only really played the arena mode (which was admittedly fun)
Mine actually too. lol. But it didn't do it for me either, at least not in the long run.
You could try Heroes of the Storm. It's shorter, team combat focused, and all xp is shared.
I've got a handful of JRPGs sitting on my backlog, that I never make time for because I'm just grinding another round of the same few forever games.
I have a beefy gaming PC and spend way more time on retro handhelds. Nintendo 3ds, DS, GBA. Gives me a nerd hobby to collect games, and you can enjoy keeping them nice, picking them up when you want and putting them down when you’re done. Soooo many good titles too.
Escape from Tarkov. I put some time into Arc Raiders and that but as a hardcore milsim really seems like it would be a nice experience. I won't, however, give one penny of my money to Russia if I can help it.
RPGs in general, but esspecially Fallout. I want to like them. I love games with a heavy emphasis on detailed worlds and environmental storytelling. I love detailed character customization and building. I especially love varied and non-linear games. Despite all of that, I just can't enjoy RPGs, because the primary loops are always so shallow. Melee is almost always either a matter of spam clicking or timing paries, firearms tend to be just holding left click on mindless enemies as they walk into a choke point, and stealth is either buggy and unreliable or completely overpowered. So much of the game is spent on these weak points, rather than the genre's strengths, to the point where I just can't enjoy them.
how ahout kingdom come deliverance? combat is a bit more interesting in that series
Would you mind listing some of the ones you've tried? Describing melee as spam clicking sounds like you've either only played real-time RPGs or didn't understand the tactics that come with the trade-offs on your character sheet. Fallout itself comes in a ton of different flavors across the series.
I've tried a bunch of the big ones. Fallout 1&3, Skyrim, Final Fantasy 3 and 7, Pokemon, Borderlands, a couple of different MMORPGs, and a bunch of random others. My description was a bit oversimplified, but my point was more about the general lack of care towards the primary loops that you spend 99% of the game engaging with. For example, Fallout 3 has terrible gunplay which is further limitted by the need to focus on one weapon type, and uninteresting AI which doesn't leave room for deeper tactics. Pokemon, along with a lot of other JRPGs, often boil down to finding one or two decent buffs/debuffs to use, then spamming whatever does highest damage. MMOs obviously tend to require a lot of grinding repetitive, often easy enemies.
That said, I have found some of the RPG-adjacent games better. Roguelikes are one of my favorite genres, since they tend to center around a strong gameplay loop, while still featuring the non-linearity and character builds. Same with tactics games. Honestly Dark Souls seems like it may be a good option, but I bounced off of it due to technical issues the first time and just haven't gotten around to trying it again.
I'd argue that a game like Fallout, 1 or 3, is not 99% combat, and that's probably where the disconnect is. They intend for you to do some detective work and even solve problems without combat plenty of times too, even when you have a combat-heavy build. Pokemon is a strange one here too, because that series is built around a rock paper scissors system such that you should be regularly be switching up which attacks you're using. I'd love to see if your complaints hold up to Larian's games on tactician difficulty.
Fallout 1 or 3, is not 99% combat
By time spent, I wouldn't be suprised if nearing that (99%) is either going to be walking to the next location (quest or not) and fighting enemies to clear the path. Yes, you'll spend a bit of time talking to NPCs to retrieve the quest, and on some of the better designed quests, there might be some alternative routes, but traversal and combat are still usually the focus and/or the default. When you do have a reason to use other mechanics, or make meaningful story decisions, its good - but those chances are rare.
Pokemon is a strange one here too, because that series is built around a rock paper scissors system such that you should be regularly be switching up which attacks you're using.
I did oversimplify, but I still find it, and other JRPGs I've tried way too shallow. In Pokemon's case, while there is the typing, theres is still usually an one obvious best move at any given point. I do find Pokemon better than many others, in that there is much more ability and reason to customize your party on an ongoing basis, although they largely negate this benifit by making the games so easy.
I'd love to see if your complaints hold up to Larian's games on tactician difficulty.
Honestly, I would be interested too. The format with a larger party does interest me, and like I said, I do like a lot of tactics games like XCom and Fire Emblem, which are bordering on RPGs mechanically. I just don't have the money to spend on new games for the time being, so I probably won't be trying it until its price goes way down.
Larian's party size is only 4, so it's not much larger. Your breakdown of your spent time in Fallout sounds a lot like you're trying to speedrun it compared to how I play it (I'd be surprised if you stood much of a chance in late game Fallout without giving combat more thought), so the differences in how we play it is probably somewhere there, and I think Larian's games will probably force you to engage in more of those aspects in order to get through them. Divinity: Original Sin II regularly goes on sale for quite cheap these days, but I'd be lying if I told you it was anywhere near as good as Baldur's Gate 3 despite having a lot of the same DNA. For one, the D:OS games just about encourage the genocide of every monster on the map in a way that BG3 doesn't, but at least I'd strongly doubt your ability to play through the combat thoughtlessly.
If you want a few recommendations that I think are particularly great for their combat mechanics:
- Etrian Odyssey - Regular encounters are no slouch, FOEs are a terror, status effects hella matter, and you always have to carefully gauge how far you can push before it's time to retreat back to town. IMO, 4 is the peak.
- Bravely Default - The ability to bank your turns or take an advance on future turns adds a really cool layer to combat. As a spiritual successor to FF5, the job system gives you lots of fun toys to play with and encourages you to constantly change up your builds.
- Tales of series - These games are partially inspired by fighting games, and if you squint hard enough you can see those influences in the early titles before it started to go off in more of its own direction. I think Vesperia is the most polished, though I actually want to suggest starting with Symphonia for the story/characters, because otherwise you'll find it a hard game to go back to since it doesn't have the Free Run mechanic from later games. The trick is that you won't miss it if you play Symphonia first.
- CrossCode - Closest thing I can try to compare this to would be Secret of Mana, if that game was faster and significantly more technical.
- The World Ends With You - If you can, play the original DS version to fully enjoy how it was built around the hardware. If you can't, the Switch version is still worth playing, and does have some cool added content to compensate for some of the sacrifices made to adapt it to a single screen.
Any game at the moment would be nice
Factorio, I might legitimately starve to death.
There are a few games that I would like to play but can't because they have awefull cellshader graphics. I really don't give anything about graphics most of the time (I play lots of retro games after all) but for some reason is cellshader problematic. I can tolerate it when it is a very light cellshader effect, but some games like Breath of the Wild and Tears of the Kingdom have such a thick cellshadering that it is unbearable for me. Which is a shame, because I would love to play the games but can't.
always wanted to play Mortal Online for some reason, but quick searches seem to paint it in same light as so many other mmo's...ruined by toxic other people
Sims and Gala Story as they were on fb before they got destroyed
Honestly, I kinda want to play Stellar Blade to see if the gooner bait makes up for what I've heard about the gameplay, but I'm not gonna shell out actual money for it, especially since it's got Denuvo.
Also, I know it hasn't even been announced yet, because Metroid Prime 4 only just came out a couple months ago, but Metroid Prime 5. At this point, it would have to be a Switch 2 game, and I refuse to get one because fuck that game key card shit.
Shaun has a video essay on Stellar Blade. According to him, its very much "can I copy your homework" of Nier Automata, and some sekiro gameplay.
I have only played the the later 2. Nier Automata is something I will never forget, and (IMO) Sekiro is the best Fromsoft+Combat game. Highly recomend both of them
Who is Shaun?
Great channel. YouTube. Maybe too monotone for some people, but I like it.
Neato, thanks for sharing
I stopped Nier Automata midway because it felt completely awful. Then I was sternly motivated by someone to give it a full go and finish it all the way, and it got EVEN WORSE.
Stellar Blade, though, made the gameplay very enjoyable; and its writing, while following a very similar theme, didn't feel nearly so excessively ultra-grimdark. It kept some core reveals for close to the end (I guess unless you were paying attention to what few audio logs amounted to more than just "They're coming...! Agh! We're all dead.") but I liked the dilemma it posed.
Shame that you didn't like Nier Automata. If I have to point a flaw, it can have "im14andThisIsDeep" vibes, but I wouldn't call it awful.
100% I was (still am) biased. Shaun's was the only thoughts I had until here. Felt unfair that I hated a game so much I've never even played.
Opened Steam to check the price and OH BOY. $109 AUD. Guess the demo will have to be my thoughts for the time being
((Dark Souls 3 is older, also that price, and also not reccomended at the price. But I'm not paying 109 for a "maybe I will like it" game))
Breath of the wild God of war (ps4) God of war (ps5) Resident evil village Super Mario whatever the switch one is
I'm midway through all of these except the god of war sequel but life has taken over. I miss gaming.
I watched a friend beat TOTK so I just ran around and tried to 100% the game rather than beating it. Slower times too.
I had to stop playing No Man's Sky, I was caught in the game play loop way too much and doing nothing else.
MGO2! Spent some effort trying to get it to work and now the game won't update to the latest version
Metal Gear Online 2? Didn't know that was still playable
Look up SaveMGO! There's still a loyal community playing games daily.
Once I get my updating issues resolved, I'm hoping to join them
Victoria 3, still the undisputed king of world economic simulation. I had a blast with Vic 2, but I just can't bring myself to support Paradox Interactive in their current form with ridiculous monetisation of DLC...
Star Citizen
Still waiting for it to release.
Shadow of the Erdtree. It's never gone on sale. I know it's 40 bucks but ffs its been out for years and the base game goes on sale all the time.
It's been out for years
It's barely been a year and half since the DLC came out...
I honestly want to play skyrim on the Switch 2, but I won't because the input controls function so poorly and the framerate is subpar. I was excited for when we got the boost in power on the Switch 2 but Bethesda fumbled it. Hopefully they do fix Skyrim and that they launch Fallout 4 in a good state with a gold framerate.
Don't you worry. With every new console release, you can accommodate guarantee that Skyrim will be on it at some point. It's like Bethesda NEEDS to release it on every single platform.... Sometimes multiple times.
Oh Skyrim is on the Switch 2. But it runs so poorly and it's so unoptimized that it makes it not worth the Switch 2 version upgrade. I'm just going to wait and see if they re-release it again haha.
Skyrim Remastered: Definitive Special Edition - Nintendo Switch 2 Version