🎮 Bevy Enhanced Input 0.24.0 is out!
3mon 28d ago by lemmy.ml/u/Shatur in bevy@programming.dev from github.com
An input manager for Bevy, inspired by Unreal Engine's Enhanced Input. We use it for Simgine, but it's general-purpose.
Highlights
Toggleinput condition.- Reflection is now feature-gated.
- Generic wrapper types are now automatically registered by the crate for use in the inspector/editor.
The crate is planned for upstreaming in Bevy, so please try it out and share your feedback.