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[DEV] Coming Soon to Shattered: A New City Quest!

3mon 14d ago by lemmy.world/u/00_Evan in pixeldungeon from shatteredpixel.com

Hey folks!

v3.3 released a little while ago now, and (after the holidays) I've been busy with expanding the tester area for the new quest in patches to v3.3. v3.3.7 is releasing today, and with that the tester area has progressed to a point where I think it's time for me to stop releasing patches and lock in on putting everything together into a complete quest.

In this blog post I'm going to go over all of the things I've added in v3.3 patches, and how I think they're going to fit together into a new quest!

Read The Full Post Here

I just want to say: thank you for this game. For creating it, and adding so much to it. You're amazing. I found it a few years ago on Android, before the duelist released, and as soon as I locked down the gameplay, I did the support donation. I bought it again on Steam just to support development (you).

One last time: thank you @00_Evan@lemmy.world.

Thanks for the kind words and support!

I’ve been playing your game for a while, and there are two things (both small) that I would want to be different. First has to do with the achievements list: once you get “Yet Another Sad Death” you can no longer see the cause of death badges in the game. If they just didn’t disappear, I would like it better. The other thing has to do with trinkets: prior to the addition of the ferret tuft trinket, you were able to choose the “mystery option” of a sealed bag. I really liked that variation, and have yet to see it again. Even if it was random for the pouch to appear, I like a “gambling” option, and wish it were still part of the game.

Combo badges like YASD are partly used to tidy up the badges list a bit, if you saw literally every badge you unlocked then it would get VERY cluttered. I do have an idea to show 'lead-up' badges in the details page under the one you've currently unlocked, but that isn't a priority right now.

The random option is still there basically, you just see what it will be now. This was done as I want players to have a little more choice as I keep adding trinkets. Probably the end state there will be three choices with the ability to reroll those choices once.