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Godot 4: Vintage film shader, part 1 (tutorial)

9d 16h ago by programming.dev/u/FencerDevLog in godot@programming.dev from www.youtube.com

Hello, everyone! We already had a shader that transformed an image into an old photograph, and this time we’ll take that effect to the next level. I’ll show how a similar approach can be used to simulate old film played through a low-quality projector, meaning that various visual imperfections will also change over time.