Steam accounted for over 20% of Capcom's total revenue, nearly double PlayStation's share in the past fiscal year
1h 40m ago by lemmus.org/u/sundray in games from automaton-media.com
With digital platforms like Steam allowing games to continue selling for years following launch, accumulated revenue from catalogue titles has become one of Capcom’s crucial sources of profit, and has indirectly enabled Capcom to invest in rebooting previously dormant IPs.
It doesn't hurt that their games typically aren't a million hours long either. Before Village came out, I could play through Resident Evil 1-7 in a couple of months without rushing.
If steam is 20% and psx is 10%...where's the rest coming from?
From the article:
According to Capcom’s securities report for the fiscal year ended March 2026, revenue generated through Valve Corporation (Steam) totaled 40.383 billion yen, or approximately $252 million USD. That accounted for 20.7% of the company’s total revenue for the year, which includes income from all of Capcom’s businesses (not only games, but arcades, amusement facilities, etc.).
Real estate? 🤷♂️
Volkswagen sausages.
Beans. Mountains and mountains of beans.
Long dormant IPs like Dino Crisis or Final Fight perhaps?