
Is "Pass without Trace" overpowered?
24d 21h ago in dndnext@ttrpg.network from ttrpg.networkI mean, realistically, you should be using group checks instead of individual checks for stealth like this IMO
Is it bad to save passwords to browser?
1mon 18d ago in cybersecurity@sh.itjust.workspassword managers in the browser still store them encrypted. They usually authenticate via a passkey, in-built security in the OS like windows hello, or through other services such as SSO through google; That said, if you have them on auto-pilot with this authentication, anyone with access to the device can theoretically access them, though to actually view them in the password manager they usually require you to authenticate.
Browser password managers are sorta less secure than a third party one, assuming you turn on all the convenience features to make your life easier, but a lot of third-party password managers have the same convenience features a lot of the time anyways.
Saving the password in your browser is using a password manager; you're just using the one built into your browser. The safety and security of using any individual password manager is pretty much up to how secure that particular password manager is, but generally speaking they all store passwords encrypted.
Ones built into a browser have the added attack vector of being potentially vulnerable from the browser itself vs a stand alone manager, but if you use a plugin for your favorite password manager they likely share a pretty similar attack vector possibility.
Either way, using a password manager is infinitely better than reusing passwords, so this is really just a long winded way of saying "no, not really".
Dedicated password managers usually come with more security, control, and features, but you're generally going to be fine using the one built into your browser.
Groovy area of effect
2mon 6d ago in rpgmemes@ttrpg.networkBrandon's bard in a box from 2e.

Systems that handle mutation?
2mon 6d ago in rpg@ttrpg.networkoff the top of my head, gamma world, mutant crawl classics, Mutant (and its more modern version mutant year zero).
Mutants and masterminds depending on your definition of mutation, since its more like "superhero marvel mutants" than like "radioactive mutants"
Monte cooke games also has a 5e supplement called "arcana of the ancients" that includes mutation rules that are pretty good IMO.
I dont know if it will include it, but i am like 90% sure the upcoming mystic punks from exalted funeral is going to have something to do with mutants.
It's on you
2mon 25d ago in rpgmemes@ttrpg.network from lemmy.dbzer0.comMe as a DM critting a player:

D&D 2026 roadmap
3mon 16d ago in dndnext@ttrpg.network from www.dndbeyond.comPermanently Deleted
3mon 17d ago in rpg@ttrpg.networkI mean, I liberally plumb other systems for content in general, so relatively all the time. Mechanics, setting, anything I can pull that sounds good to me.
What is up with the frequent little outages with ttrpg.network?
3mon 24d ago in community_meta@ttrpg.networkfederated content lives on its original server for non-text stuff; Posts and comments federate over, but stuff like images are basically proxied to your current instance. If you go into a post that is from another server and there are images, it will go to TTRPG.network to begin to load, then need to load those resources from the remote instance, so there is a bit of a hop/back-and-forth there. There could be lag between instances that could cause issues.
Certainly always appreciated. I will continue working with the host; It's worth noting that things have gotten better than we first migrated. I prepaid for a year with the host because there was a 10% discount vs monthly, so somewhat locked in at the moment (not really locked in, but ya know, sunk costs), so we'll see where we're sitting as the year goes on.
Hey there, we swapped to a new host back in December after our old host went out of business. So far the results have been.... lackluster. I've been reporting to the host when I notice outages, which seem to be reasonably frequent unfortunately.
We are up an running on a new host!
6mon 4d ago in community_meta@ttrpg.networkFYI - I HAVE TAKEN THE FINAL BACKUPS BEFORE MIGRATION
6mon 7d ago in community_meta@ttrpg.networkPlanning to migrate to a new host this weekend (12/12 - 12/14)
6mon 10d ago in community_meta@ttrpg.networkObject storage migration is complete! Next step is hosting migration
6mon 14d ago in community_meta@ttrpg.networkBeginning probably tomorrow (12/2/2025) we will be migrating our image hosting to object storage
6mon 17d ago in community_meta@ttrpg.networkjust because its true doesnt mean you have to say it
6mon 24d ago in rpgmemes@ttrpg.network from ttrpg.networkReleasing a space-faring arthurian knights TTRPG ive been working on for a little while now
6mon 2d ago in rpg@ttrpg.network from ttrpg.networkLooking for lemmy hosting service recommendations
7mon 17d ago in lemmy@lemmy.mlOfficial adventures in faerun and heroes of faerun feedback thread on reddit
7mon 19d ago in dndnext@ttrpg.network from www.reddit.com




