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Relic's taken a break from real-time strategy to make a turn-based hybrid of Advance Wars and cult classic Impossible Creatures—but it feels totally removed from the studio's legendary legacy

10mon 27d ago by piefed.world/u/Agent_Karyo in strategy from www.pcgamer.com

The studio's first foray into turn-based tactics needs a lot more time in the lab.

It is probably because they tried Beyond All Reason and realized they couldn't compete.