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Did the probability of failures change between 0.9.0j and 0.9.0n?

29d 6h ago by lemmy.world/u/rtxn in VoicesOfTheVoid@indie-ver.se

I started playing in version 0.9.0j and the number of hardware failures made it feel like the whole infrastructure was held together by chewing gum and prayers. I had one or two things to fix every day, which was a great source of tension because I was always under the threat of having to stay out in the dark to keep the place operational.

A few days ago I updated to 0.9.0n and (by entirely my fault) had to start a new save. It's been six in-game days and not a single fault occured (other than scripted events). No server faults at base or any radio dishes, not one blown fuse on the coordinate radars. I can comfortably get my dailies done before noon and collect signals and clean the base all day.

Did anyone else experience this? Was this an intentional change? Or did I just have shit luck on my first save?

I believe they have tweaked some stuff between the two releases. If you want a higher failure rate I suggest upping the difficulty in your save settings! :)