alessandro

The Relic First Guardian release date announcement trailer

1d 12h ago in pcgaming@lemmy.ca from peertube.uno

Epic Games is hiring a Security Engineer to champion Linux anti-cheat

1d 13h ago in pcgaming@lemmy.ca from www.gamingonlinux.com

Compulsion Games & Arcane Studio reportedly at risk of closure

1d 13h ago in pcgaming@lemmy.ca from khelnow.com

Team17 Publisher is having a sale on Steam

3d 1h ago in pcgaming@lemmy.ca from store.steampowered.com

Sony pulling back from PC also means it's pulling back from China

3d 17h ago in pcgaming@lemmy.ca from www.pcgamer.com

Once again, this is an opinion piece that (willfully?)

You don't get paid as CEO because you make "happy mistakes". Usually there's the concept of the benefit of the doubt but, again, if you're paid for this exact job (lobbying for third party interest: half-truths and open lies)...

In the version you compare the risv costs +93$, yes; but it comes with 128GB storage and 8 AI cores (8+8 cores). You can plan a small videogame that uses the AI capabilities to have locally speaking NPCs or improved AI (ie: a "game director" in the vein of "Left4Dead" uses: on runtime's player stats the chatbot suggest how many enemies to spawn etc.)

This argument was discussed already: subscription had, and has, it's own market in which is a finite resource of customers willing to endlessly pay.

The problem was for products that were "surprise subscription" : a customer buying Crew1 on the shelves of the single player category... then, after some random number of month discover it was, indeed, a "surprise subscription" which ended whenever Ubisoft felt like to do so.

You just note down the company who delivered the idiotic product: next time your options for purchase are narrower, but it narrow the chance to buy products badly designed.

Just because some companies sells USB butplugs it doesn't mean USB standard is necessarily a pain in the ass overall.

What happened to (arcade-type) Joysticks?

25d 11h ago in pcgaming@lemmy.ca

The popularity of joystick was strongly tied to arcade machine; they are associated with fighting games because fighting games were the latest great thing Arcades had at their time to die out: home consoles such as DreamCast and N64 couldn't give you the thrilling experience of beat "on the street" a random kid (as per "one quarter per virtual beating"). We talk about Tekken being an arcade experience before the world transitioned toward the triangular bosom of Lara at home (for those who were kids at that time). Arcade was the "mythical gaming”, the one all the kids knew they couldn't have at home. Joystick, as such, was the ultimate "mythical" gaming device... to bad it was shit. Yeah, you could get the hang of "the moves", the "feeling to push with your whole forearm if needed" just... not for too long. Not for pick a dialogue option, not for command trops, not for "dogeroll then attack"...or basically anything which wasn't whatever arcade game was designed around that dumb, red clown-nose, big lever.

Nostalgia makes remember some things correctly: "yes, you had fun" but forget the fine details "the 35th side scrolling beat 'em up of this year... Cool!"

Joystick (emphasis on "joy"), Joypad... then a "joy-less" but more tame name as "controller" with added "thumb stick" if you need details... now everything seems to turn in touch, and maybe haptic... or probabily "let's just wait for the AI reach the end of it" kind of controller device

Sony: PC doesn’t make us money.

That's quite correct, PC does not, indeed, make their Playstation's money. Once customers realize they can be treated with respect, it’s unlikely they’ll return to the PlayStation’s walled garden to be constantly bi**h slapped and forced to pay for everything (for example, even just to play online).

I don't think there's need for "continental purity"; it only need to be open source, even better if llm runs on Vulkan like llama.cpp. Cuda is a more troublesome presence in the llm space, it's not even about reliance on US tech, but the restricted club of Stargate/Palantir wich is openely involved in affair of war crimes (US gov. opposition to ICC) and genocide (...and whatever Netanyahu is up today).

I think Godot got all is needed by the democratic wotld; Europe etc.

As side note, Unity was founded in Copenhagen.

Also, Godot, started in Latin America, I bet due its global nature has most European people working on a world-wide popular Game Engine in the world already.

Killer Bean launches into Early Access on June 8, 2026

1mon 8d ago in pcgaming@lemmy.ca from steamcommunity.com

Jeff Lew started the franchise in 1996 with "Killer Bean: The Interrogation" web short.

If you think it's some sort of parody for "Kill Bill"... considered the movie was released in 2003

PC Motherboard sales face sharp 25%+ decline amid weak demand

1mon 11d ago in pcgaming@lemmy.ca from www.techpowerup.com

So.... you're gonna lower the price, right?

Right?